<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8011507343596063760</id><updated>2011-04-21T14:13:32.910-07:00</updated><title type='text'>World of Warcraft Latest News</title><subtitle type='html'>World of Warcraft Burning Crusade Latest news and World of Warcraft Wrath of the Lich King Sneak peaks.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-2729182166425024321</id><published>2007-09-14T04:19:00.000-07:00</published><updated>2007-09-14T04:17:48.215-07:00</updated><title type='text'>Voice chat latest news and some other news</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;We have the exact list that will have the voice  chat enabled on patch day. The following realms will be the pilot study and then  each week new lists will be opened up to the voice chat. The first set are these  from enchish and german realms. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;FONT  color=#0000ff&gt;&lt;STRONG&gt;English:&lt;/STRONG&gt; Earthen Ring Ravencrest Runetotem  Shadowmoon Shadowsong Shattered Hand Silvermoon Skullcrusher Spinebreaker  Stormrage Stormreaver Stormscale Terenas Thunderhorn  Turalyon&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;German:&lt;/STRONG&gt; Aegwynn Alexstrasza Alleria Antonidas  Baelgun Blackhand Destromath Die Silberne Hand Eredar Frostmourne Frostwolf  Gorgonnash Gul'dan Kel'Thuzad Kil'Jaeden Madmortem Malfurion Mal'Ganis Mannoroth  Nathrezim Nozdormu Perenolde Proudmoore Zirkel des Cenarius Zuluhed&lt;/FONT&gt;&lt;BR&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT color=#0000ff&gt;For further info you can visit here:.&lt;/FONT&gt; (&lt;A  href="http://forums.wow-europe.com/thread.html?topicId=771637167&amp;amp;postId=7723977345&amp;amp;sid=1"&gt;Info&lt;/A&gt;)&lt;BR&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Further more the Death knight will be made  available to all&amp;nbsp;races currently in the game. The death knight will be a  new class just as There is Human Mage there could be Human Death knight, as an  example. The revered reputation to get heroic keys and attunement will not  change. the conflagrate bug will be fixed in patch 2.2 As it is the icon is  still being displayed and conflag is not being consumed at all. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;As a last note, at some point in the future we  should see Surnames as well. However this could take long to implement  :)&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;as&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-2729182166425024321?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/2729182166425024321/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=2729182166425024321' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/2729182166425024321'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/2729182166425024321'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/voice-chat-latest-news-and-some-other.html' title='Voice chat latest news and some other news'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-1342516503275324159</id><published>2007-09-13T02:07:00.001-07:00</published><updated>2007-09-13T02:07:09.027-07:00</updated><title type='text'>Daily blues posts.</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;20% of all trojans on the internet are aimed at  WOW. This was revealed yesterday by Kapersky labs where they Produced a list  with the Top games targetted by trojans. Wow came second place with Lineage II  coming first. As a reminder I would advice a good Antivirus program to stay safe  with your wow accound. At the moment I have Avast which is free and updates  daily. I got hacked once by a keylogger and believe me - it was a painful  fortnight sending emails to blizzard to settle my account back. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;There will be an increase in backpack size and bag  space. Not long ago there was the rumour that players will have an Extra bag for  resistance armour sets. The items that can be put on like Onyxia Neck&amp;nbsp; etc  will not be considered as keys. Most probably Season 3 Arena is scheduled for  patch 2.3&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;The 8 piece armour set (like Naxxramas) is probably  never to be seen again. In a way it is a good approach because players would  definitely choose to get an set item instead of a random thus making the raid  grow stronger slower. Blizz are happy with the 5 piece armour set and I also  vote for that. More over the set bonus is at 4 items so you have a larger leeway  to mix and match.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Voice chat feature will not go live for every realm  on patch day 2.2 Instead they will selectively implement it on some realms and  open it up on furthere week maintenances. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;FONT color=#0000ff&gt;The initial set of realms that  will have voice chat enabled on patch day: Aerie Peak, Altar of Storms, Alterac  Mountains, Andorhal, Anetheron, Anvilmar, Archimonde, Arygos, Black ,  Dragonflight, Blackwing Lair, Dalaran, Dalvengyr, Deathwing, Demon Soul,  Dentarg, Doomhammer, Duskwood, Executus, Gnomeregan, Haomarush, Icecrown,  Jaedenar, Kel'Thuzad, Khadgar, Lethon, Mal'Ganis, Norgannon, Onyxia, Scilla,  Sentinels, Steamwheedle Cartel, Tanaris, The Venture Co, Thrall, Turalyon,  Uldaman, Undermine, Ysera, Ysondre, Zuluhed.&lt;/FONT&gt;&lt;BR&gt;There are no plans for  classic realms in the future. classic realms are servers that players can only  progress till lvl 60 and don't raid further than naxx.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-1342516503275324159?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/1342516503275324159/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=1342516503275324159' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/1342516503275324159'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/1342516503275324159'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/daily-blues-posts.html' title='Daily blues posts.'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-4114719491030973351</id><published>2007-09-12T08:23:00.000-07:00</published><updated>2007-09-12T08:22:57.274-07:00</updated><title type='text'>Blizzard third title codename Hydra</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Starcraft II was codenamed Medusa and there is  rumour about what the new game would be that has it's codename Hydra. Most  probably they are working on another MMO project or a possible WOW 2. Also Blizz  is hiring for it's next generation MMO. The channeled spells are working as  intended another blue post explained. He argued that when a fireball has to be  cast one needs to be in line of sight but with channeled spells they intended to  give a bit more leeway cause of PVE. Otherwise players using channelling spells  would be penalised when compared to cast spells. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;There will be also be new PVP mounts for Blood  elves and for Dranei . As always no ETA was announced. The WSG and AB  battlegrounds (not so popular nowadays) because as said they are symettrical. AV  is a different story however because there are many exploits to be tackled. We  will soon see a revamp in AV with patch 2.2 or possibly  2.3&lt;/FONT&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-4114719491030973351?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/4114719491030973351/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=4114719491030973351' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4114719491030973351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4114719491030973351'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/blizzard-third-title-codename-hydra.html' title='Blizzard third title codename Hydra'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-5627397353569061902</id><published>2007-09-12T08:14:00.000-07:00</published><updated>2007-09-12T08:13:41.680-07:00</updated><title type='text'>Release of Patch 2.2</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Patch 2.2 will not go live 13 September 2007. This  was revealed yesterday late night in the warcraft forums. It seems that some  blue admin is having fun writing the phrase "It's not tomorrow" and then  warcraft players write a 12 page topic full of moaning posts. Some of them just  moan about the fact that the patch is always delayed by weeks and some even  explore the philosophy of Warcraft Delays and False promises on ETAs.  &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Some other Blue arguments that this is not a  question of keeping people in the dark but not giving ETAs simply because they  do not want to give false promises. He says that things can happen and ETAs are  not respected. Indeed things DO ALWAYS happen at blizz :)&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;There will be tweaks for WoTLK but no radical  changes. Blizz do not want to alter the UI because many players are accustomed  to the old UI anyway. If they need to change it all there are addons on the  topic. At blizz con they also talked about the FREE damage to healers (I  actually need that for my priest) and this will be simply a fact of so much  +healing will be also an amount of +dmg. Obviously the +dmg will be a lot less  otherwise healers will run around with +2k dmg :)&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-5627397353569061902?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/5627397353569061902/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=5627397353569061902' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/5627397353569061902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/5627397353569061902'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/release-of-patch-22.html' title='Release of Patch 2.2'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-3013676338730891745</id><published>2007-09-12T03:56:00.000-07:00</published><updated>2007-09-12T03:55:18.664-07:00</updated><title type='text'>More 2.2 changes</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Ashtongue Talisman of Lethality now works with  Kidney Shot for rogues and the Night elves shoulders have been shrinked  drastically. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Wood working should be a future crafting skill but  it is definitely not imminent. Some changes about evocation have also been made  to prevent occasional timing issues which returned less mana than it  should.&lt;/FONT&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-3013676338730891745?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/3013676338730891745/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=3013676338730891745' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/3013676338730891745'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/3013676338730891745'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/more-22-changes.html' title='More 2.2 changes'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-4603402552869134489</id><published>2007-09-12T03:32:00.000-07:00</published><updated>2007-09-12T03:28:17.886-07:00</updated><title type='text'>Possible change on character transfer cooldown</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;At the current moment you need at least 3 months  playing in a server before being able to transfer your character to a different  realm. There is the possibility about changing this to 1 month which on one hand  would give players more freedom to move and more income to Blizz - but at the  other will disrupt the normal behaviour and progress of guilds more. Everyone  knows how hard it is to get a core number of players and progress through  content. Some classes more than others like Tanks and healers are much cared for  in guilds and having one or two leaving the guild at any time to transfer  to&amp;nbsp; a new server could prove a big step back to the guild progress. From my  point of view in my guild we lost 2 main tanks this week. We are trying Kael  thalas and you can imagine how hard it is to train the new tanks their  roles.&lt;/FONT&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-4603402552869134489?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/4603402552869134489/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=4603402552869134489' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4603402552869134489'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4603402552869134489'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/possible-change-on-character-transfer.html' title='Possible change on character transfer cooldown'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-4506649233169008393</id><published>2007-09-12T03:27:00.000-07:00</published><updated>2007-09-12T03:23:04.394-07:00</updated><title type='text'>Season 3 weapons, quivers and pvp titles</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Most probably they will lower the weapons rating so  that there is not so much difference between 1300 rating team and 1800 rating  teams. This is a bit awkward because the ladder is there for competition and  once you work hard you should obtain a good weapon. Blizzard is concerned that  some people just join arena teams to get the weapon and then disband and use it  for PVE - which for me is more than fair because you worked hard in pvp. On the  contrary one that Raid All week for a good PVP weapon should not be allowed to  use it in PVP ?&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Something about the the hunters quiver bag slot  problem is being discussed at blizz atm.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;New PVP titles will be introduced in the game at  some point, because at the moment the Gladiator etc titles will not be enough  for the Arena Season 3. Also more tabards will be added further more to the game  - quest tabards and also crafted ones. &lt;/FONT&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-4506649233169008393?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/4506649233169008393/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=4506649233169008393' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4506649233169008393'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4506649233169008393'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/season-3-weapons-quivers-and-pvp-titles.html' title='Season 3 weapons, quivers and pvp titles'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-865484104796912938</id><published>2007-09-04T03:53:00.001-07:00</published><updated>2007-09-04T03:53:55.530-07:00</updated><title type='text'>Warcraft Manga: The Sunwell Trilogy and the Sunwell Plateau Dungeon</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;The article at &lt;A  href="http://www.blizzplanet.com/content/727/"&gt;http://www.blizzplanet.com/content/727/&lt;/A&gt;&amp;nbsp;gives  a very detail account of the story unfolding with the new Sunwell Plateau  instances, to be introduced in patch 2.4&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Blizz Planet explain why the blood elves chose to  return to the sunwell plateau and that the final boss will be  Kil'jaeden.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Back in time the high elves created the sunwell  from a vial taken from the well of eternity. In Knaak's trilogy we see how  Sargeras was defeated by Malfurion, Illidian and their conterparts but Illidian  takes some vials from the well of eternity with a good target in mind. However  when he pours a vial into the lake atop the mountain, the other elves see this  as a threat to future peace and stabiity and turn up against him. Already  traitor to sargeras Illidian feels no ties to his people neither, now that he  has done so much to rescue them. With his natural eyesight lost and with a  greater sight gained from sargeras powers, he goes mad and secludes himself in  the Black Temple (story continues in&amp;nbsp; BC) &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Now with the Sunwell plateau blizzard continues on  with the sage of the blood elves and their need of a new home, promised by Kel  Thalas and never given. Malygos also comes into the equation with him gone mad  after 10 000 years of a lonely life secluded in his lair. He no longer protects  magic, a role once given to him by the Titans.Possibly we will find Dalaran  floating above Northrend fighting the blue dragonflight and plotting to destroy  the Lich King once and for all. &lt;/FONT&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-865484104796912938?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/865484104796912938/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=865484104796912938' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/865484104796912938'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/865484104796912938'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/warcraft-manga-sunwell-trilogy-and.html' title='Warcraft Manga: The Sunwell Trilogy and the Sunwell Plateau Dungeon'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-2128984459148140873</id><published>2007-09-03T05:36:00.001-07:00</published><updated>2007-09-03T05:36:50.084-07:00</updated><title type='text'>Upcoming patches and timeline.</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Patch 2.2 is the upcoming patch (long time awaited  too). This patch will feature mainly the voice chat and item and enchanting  changes. The Zulaman patch will be 2.3 as well as guild banks. After that we  willl see Sunwell Plateau in patch 2.4. the ETA for patch 2.2 is Early September  2007 but this could vary by weeks, the number of which is unknown but surely  cumulative. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;A guy called Jonathan Driscoll coded an online  database that people could use to search AH items directly from their browsers.  Time will tell if this feature is useful or not. Certainly it is  cool.&lt;/FONT&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-2128984459148140873?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/2128984459148140873/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=2128984459148140873' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/2128984459148140873'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/2128984459148140873'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/upcoming-patches-and-timeline.html' title='Upcoming patches and timeline.'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-4494783486782217974</id><published>2007-09-03T05:26:00.001-07:00</published><updated>2007-09-03T05:26:16.818-07:00</updated><title type='text'>Alterac Valley changes</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;As it stands right now, AV is the queen of PVP  rushes. At the start both Alliance and Horde rush to the other side to cap a GY  as quickly as possible and then push on to the general. Most of the time there  are like 5&amp;nbsp; - 8 that try to capture towers but that is not a necessity.  Horde as a general rule kill Belinda straight away as it happens to be on their  path but few Allies bother with&amp;nbsp; Galvanagar, which btw can be killed with a  5 man group. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;There are plans to change this situation to  encourage people participate and PVP more. the npc locations will be changed and  also change terrain exploits that make players advance faster. Some of the  earlier NPC's will give less honor when killed while the end ones wil reward  more. Also they are increasing the amount of honor gained when a side win the  battle. The resurrection system of spawning back in the starting point will be  reworked. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;As AV was in the beginning we used to spend 5-6  hours in a good fight and it was nice but long. As it is now sometimes battles  are won in 10 mins and few bother to kill the other faction and that makes it a  boring grind of honor, particularly on AV weekends. Somehow players from  opposing side seem to mutually agree not to engage in combat so that they will  get the most honor in the least time, no matter how. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;A way in between must be find to revive  AV.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-4494783486782217974?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/4494783486782217974/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=4494783486782217974' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4494783486782217974'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4494783486782217974'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/alterac-valley-changes.html' title='Alterac Valley changes'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-6106905277596094578</id><published>2007-09-03T05:16:00.001-07:00</published><updated>2007-09-03T05:16:32.446-07:00</updated><title type='text'>More information on Patch 2.2</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Nothrend:&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Utgard Keep will have several wings and feature the  popular heroic version as well. The Nexus will be very much like Hell fire  peninsula Instance with Malygos as a last short 25 man raid much like  Magtheridon.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;The New PVP zone with siege weapons and  destructible buildings , Lake Winter Grasp, will feature siege weapons that are  specific to an objective and event rather than items owned by  players.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Legendaries in Wotlk&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Legendaries will be powerful enough weapons that  players would acheive a very great accomplishment but not a one off weapon that  never be replaced. As it stands right now Thunderfury is very much popular&amp;nbsp;  with tanks still and very little players got their hands on the Atiesh. Also  There are plans to put in more legendaries in the game. They will be more  available to players not as it stand now really impossible to own one.  &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Looks and new features. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;There will be barber shops that will offer new  hairstyles, tatoos, colours and earrings. The player will have a very much  larger degree of changing the toon.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Level 1 to 60 will be made easier to go through. As  it stands right now players find it very slow to level as opposed to Burning  crusade. From lvl 60 to lvl 70 it is fast and enjoyable leveling with a story  that progresses. They will revamp old zones, add quests adding COT old  stratholme and also a new 10 man dungeon still to be announced. Sunwell plateau  will be released before Wotlk as a 25 man raid with 6 bosses as well as a 5 man  instance. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;With Wotlk we should see another 2 -3 10 man  instance given the Karazhan formula is so popular. Players with an old PC fear  not. There are no plans of new graphics engine etc. they are only tweaking the  current one.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;More daily quests will be added and a new aspect of  randomisation should make them less repetitive to do.&amp;nbsp; With regards to  guild banks they are still pretty much as last interviewed. Most importantly is  that there will be an online website that everyone can see who is donating and  who is withdrawing , for transparency and fairness purposes. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-6106905277596094578?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/6106905277596094578/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=6106905277596094578' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/6106905277596094578'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/6106905277596094578'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/09/more-information-on-patch-22.html' title='More information on Patch 2.2'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-4100610977317961044</id><published>2007-08-30T02:59:00.001-07:00</published><updated>2007-08-30T02:59:48.728-07:00</updated><title type='text'>More Patch 2.2 news</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;1) Spectral Tiger is going to have a little bit  more armour.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;2) Goblin Gumbeaus Kettle is being changed. It will  have unlimited pots of gumbeaux and despawn after 3 minutes.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;3) No matter what you do, Mal'Ganis plot in Old  Stratholme will remain the same - that of converting Arthas down the path of  insanity.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;4) Naxxramas , as already posted, will be the first  25 man instance in Northrend. The instance will be tuned to 25 man and the  encounters designed accordingly. The tier armour will be reused.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;5) As it stays now, there will be one hero per  expansion. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;6) There is the possibility that Gilneas can be a  future instance zone. This could be an idea and not eta has been  set.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;7) Dranei shuolders have been shrinked a litle  bit&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;8) You can now change your gear before the arena  starts but you cannot change it when you are in the actual arena. This is done  to prevent people putting&amp;nbsp;a lot of shadow resistance when against locks for  example.&lt;/FONT&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-4100610977317961044?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/4100610977317961044/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=4100610977317961044' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4100610977317961044'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4100610977317961044'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/08/more-patch-22-news.html' title='More Patch 2.2 news'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-1254039920774527381</id><published>2007-08-29T03:37:00.000-07:00</published><updated>2007-08-29T03:38:03.606-07:00</updated><title type='text'>Further information about The interview by Monde Persistants to Tigole</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;The interview in brief:&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;1) More information about the story of WotLK. Why  players need to go to Northrend (the new continent). Accodring to Tigole,  players will face the story "right off the boat" when arriving to Northrend. In  previous interviews we already knew that the story will be made to unfold as the  players progress through the game. One thing one must keep in mind though.  Players will not be able to skip content (flying to higher level areas etc)  because Blizz wants that all players have the opportunity to see the content.  Pretty much like The eye instances where you need a flying mount to go there and  to get a flying mount you need lvl 70. This time however it is unknown what  barriers they will put to stop people from rushing through content.  &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;In the WotLK both the Horde and Alliance are going  to send their forces to defeat the lich king, but they are unaware that Arthas  is actually trying to lure them against each other. This is a cunning strategy  by arthas to bring them both under his power because his mindless minions are  not enough for him to achieve greater goals. Is' very similar to W3 story and  many aspects of the story should follow the same saga.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;2) How does the Death Knight fit in? Death knights  wil lstart off under the power of the Lich king but then through some quests you  break free and choose to join either the Allies or The Hordes. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;3) Does the Death knight has any specific weapon or  could it be any weapon? At this moment it could be any weapon. Death knights can  turn any weapon to runed weapon.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;4) The concept of hero class has been going on for  since the original warcraft. Now blizz felt that it is the right time to  introduce this concept.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;5) &lt;/FONT&gt;&amp;nbsp;&lt;FONT face=Arial size=2&gt;Why raising  level cap to 80? Why 10 levels? Tigole explained that to level things out again,  people need to progress a further of 10 levels so that new and very hard core  players are even out at the end of Lvl 80. This will balance the game and at the  end you will not have a level 180 item and level&amp;nbsp;100 item players in same  battlegrounds for example. At this moment item level from BT are around 125-146  from t4 to t6. Adding 10 levels would even out the differences and provide more  content to the game.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;6) New instances in Nothrend and the Titan city.  The titan city will be named Ulduar and there will be Azjol'Nerub, Malygos the  blue dragon (short instance like grul or maggy) Naxxarams 2 which will be the  easiest 25 man raid - much like SSC for now.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;7) Are players going to feel too strong after  killing Illidian - Malygos and Arthas? Tigole does not think so. The only thing  is that the game should not be overpowered to any player. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;8) New features to add to WOW will be Destructible  Buildings, siege weapons, new voice chat and non instanced pvp zone. Tigole  talks about upgrades to the servers and solid bandwidth - which I doubt given  the latency and DC's we got lately :)&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;9) Will old battlegrounds like AV feature siege  warfare? Possibly but only very remotely. Blizz is testing Lake wintergrasp  first and see how it goes from there. Also adding siege warfare to AV could be  hard because of the way it was coded. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;10) Aszahara Battle ground. Tigole reveals that  that project was done long ago and put apart for AV. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;11) More information about inscription, is that atm  it is still in development and many things can change. Basically inscriptions  will change player's spells.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;12) New Dance features: Some dances will still  remain the same but the new system will allow players to actually join pieces of  dances together and then show it off to their friends. &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;13) New features will include the Nexus, a winged  dungeon with a lvl 70 wing, level 80 wing and a 25 man raid to Malygos. The old  Stratholme instance where you can fight alongside arthas and put the building to  fire - back in time when Arthas was still in shining armour. Also after&amp;nbsp;  Zul Aman patch there will be another patch with 6 bosses 25 man raid harder than  BT. This will be called Sunwell Plateau and it will feature also a 5 man  dungeon.&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-1254039920774527381?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/1254039920774527381/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=1254039920774527381' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/1254039920774527381'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/1254039920774527381'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/08/further-information-about-interview-by.html' title='Further information about The interview by Monde Persistants to Tigole'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-1102634554396895207</id><published>2007-08-28T12:33:00.000-07:00</published><updated>2007-08-28T12:29:34.807-07:00</updated><title type='text'>PTR patch notes update, Item changes and additional Wotlk infos.</title><content type='html'>Several Enchants got lower mat requirements now &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;The&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Enchant: Cloak - &amp;nbsp;Dodge needs 3 Small  Prismatic / 3 Greater Eternal Essence and 8 Primal Earth&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Enchant Cloak - Stealth needs 3 Small Prismatic / 3  Greater Eternal Essence and 2 Fel Lotus&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Enchant Cloak - Subtely needs&amp;nbsp;4 Small  Prismatic /&amp;nbsp;2 Greater Eternal Essence and 8 Primal Shadow&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Enchant Gloves - Threat needs 4 Small Prismatic  /&amp;nbsp;2 Greater Eternal Essence and 8 Primal Life&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Enchant Ring: Healing power needs 5 Large Prismatic  Shard / 3 Greater Planar Essence and 5 Arcane Dust&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Enchant Ring: Spell power needs&amp;nbsp;2 Large  Prismatic Shard /&amp;nbsp;2 Greater Planar Essence &lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;Enchant Ring:&amp;nbsp;Striking&amp;nbsp; needs&amp;nbsp;2  Large Prismatic Shard /&amp;nbsp;6 Arcane Dust&lt;/FONT&gt;&lt;/DIV&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt; &lt;DIV&gt;These changes are latest as of August 28 19:00 Server  time&lt;/DIV&gt;&lt;/FONT&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-1102634554396895207?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/1102634554396895207/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=1102634554396895207' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/1102634554396895207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/1102634554396895207'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/08/ptr-patch-notes-update-item-changes-and.html' title='PTR patch notes update, Item changes and additional Wotlk infos.'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-565532352448880859</id><published>2007-08-28T12:02:00.000-07:00</published><updated>2007-08-28T12:00:23.187-07:00</updated><title type='text'>New Wotlk infos from Games For Windows magazine</title><content type='html'>&lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;STRONG&gt;General&lt;BR&gt;&lt;BR&gt;&lt;/STRONG&gt;- There is concept  art of Dalaran and The Nexus - both look pretty cool. The Nexus looks like this  huge purple beam of magic shooting towards the sky, with rings surrounding it  that look like little islands you could probably land on with a flying  mount.&lt;BR&gt;- Metzen says he doesn't want the end of Arthas' story to be  predictable, as he says a "Yeah, that's pretty much what I expected" type of  feeling.&lt;BR&gt;- Metzen feels the Burning Crusade never really had an "ending"  moment. Killing Illidan wasn't it because he didn't like the Legion either. So  Sunwell will be it&lt;BR&gt;- The Blood Elves are trying to reinvigorate the Sunwell  using energy ported from Netherstorm (i.e. the Mana Forges), but supposively  rebuilding the Sunwell is an excuse to summon Kil'jaeden.&lt;BR&gt;- There is that  quote that someone posted earlier in the forums that Kil'jaeden is not fully  summoned, thus you can kill him with 25 lvl  70s.&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Zones&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;- Dalaran will have one or two  instanced dungeons in it (like Stockades or Ragefire they said).&lt;BR&gt;- Dalaran  won't have Auction Houses or class trainers again (*sigh*). Same bass-ackwards  reason as with Shattrath. It will probably have portals like Shattrath though,  and they said possibly one to Shattrath as  well.&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Dungeons&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;- Sunwell area will have "tweaker  Blood Elves, high on magic" and 6-8 bosses.&lt;BR&gt;- Info about Utgarde: will be  similar to Ramparts, but with more memorable moments to break up the  "pull-rest-pull-boss" structure of other instances (way they put it). One is a  giant flame forge that kills you if you step into it, but if you kill the  workers operating it, it dies down. Another is a guantlet area like in Shattered  Halls. One boss will be a Lich, another will be a Vrykul who summons scourge  minions.&lt;BR&gt;- There's a map of Utgarde Keep (low level dungeon).&lt;BR&gt;- It  mentions the Stratholme CoT dungeon (which isn't new news but it's recent at  least).&lt;BR&gt;- There will be more "micro dungeons" (i.e. non-instanced  dungeon-like areas.. I guess Deatholme is probably a good example). One is  called Gjalerbron where the Vrykul are working side-by-side with  Liches.&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Classes&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;&lt;U&gt;Death Knight&lt;/U&gt;&lt;BR&gt;- One idea  for the Death Knight class is that you'll start in Stratholme and have to break  your way out.&lt;BR&gt;- Two Death Knight spells mentioned: Army of the Dead (the one  from the trailer) which summons a bunch of undead minions, and Death and Decay,  which is an AOE spell.&lt;BR&gt;- One idea for an ability is Blood Boil, a  damage-over-time ability that after the duration lights up two of your blood  runes.&lt;BR&gt;- Generally Blood runes are damage-oriented, Frost are  control-oriented, and Unholy are utility and DOT  mechanics.&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Professions&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;&lt;U&gt;Inscription&lt;/U&gt;&lt;BR&gt;-  Inscribers will be able to sell scrolls.&lt;BR&gt;- Only a handful of core spells can  be inscribed. Example they used was you cannot extend the range of the Priest's  Mind Vision, but you CAN extend the duration of the Hunter's Freezing  Traps.&lt;BR&gt;&lt;/FONT&gt;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-565532352448880859?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/565532352448880859/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=565532352448880859' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/565532352448880859'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/565532352448880859'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/08/new-wotlk-infos-from-games-for-windows.html' title='New Wotlk infos from Games For Windows magazine'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-2355885579304435499</id><published>2007-08-28T12:01:00.000-07:00</published><updated>2007-08-28T11:59:15.052-07:00</updated><title type='text'>Games Convention Infos Wrap-up</title><content type='html'>&lt;STRONG&gt;Last update 08/27:&lt;/STRONG&gt; Naxxramas part updated  &lt;BR&gt;&lt;BR&gt;The Games Convention in Leipzig will end today. For people who missed  that major european gaming event, even those of you who have tried to follow  everything, we are compiling all the infos gathered at the Games Convention and  Blue Posts (during this event). Let us know if something is missing.  &lt;BR&gt;&lt;BR&gt;&lt;SPAN style="FONT-SIZE: 16px"&gt;&lt;STRONG&gt;Interviews&lt;/STRONG&gt;&lt;/SPAN&gt;  &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Videos&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;- &lt;A class=fsbcode_url  title=http://www.buffed.de/features/1471/  href="http://www.buffed.de/features/1471/" target=_blank&gt;&lt;STRONG&gt;&lt;FONT  color=#ff5511&gt;Buffed.de&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt; (1) &lt;BR&gt;- &lt;A class=fsbcode_url  title=http://www.gamona.de/video/detail/id-gamona_on_tour_interview_mit_jeffrey_kap_204477.htm  href="http://www.gamona.de/video/detail/id-gamona_on_tour_interview_mit_jeffrey_kap_204477.htm"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Gamona&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt; (2) &lt;BR&gt;-  &lt;A class=fsbcode_url title=http://www.curse.com/videos/details/639/  href="http://www.curse.com/videos/details/639/" target=_blank&gt;&lt;STRONG&gt;&lt;FONT  color=#ff5511&gt;Curse&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt; (3) &lt;BR&gt;- &lt;A class=fsbcode_url  title=http://www.egames.de/?ren=news_detail&amp;amp;news_id=65631  href="http://www.egames.de/?ren=news_detail&amp;amp;news_id=65631"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Egames.de&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt; (5)  &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Text&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;- &lt;A class=fsbcode_url  title=http://www.actiontrip.com/features/gc2007worldofwarcraftwrathofthelichking.phtml  href="http://www.actiontrip.com/features/gc2007worldofwarcraftwrathofthelichking.phtml"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Actiontrip&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt; (4)  &lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;SPAN style="FONT-SIZE: 16px"&gt;&lt;STRONG&gt;Games Convention information  report&lt;/STRONG&gt;&lt;/SPAN&gt; &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;General&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;- The art for  the expansion will look more like classic Warcraft (gothic fantasy), and less  like Outlands art (high fantasy). (4) &lt;BR&gt;- WotLK will have "just as much" 5-man  instances as TBC and more 10-main instances due to the popularity of Karazhan.  (4) &lt;BR&gt;- The world map is rough and players can expect the map to change and  new things on the map will be revealed over time. (&lt;A class=fsbcode_url  title=http://wow.incgamers.com/forums/showthread.php?t=402641  href="http://wow.incgamers.com/forums/showthread.php?t=402641"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Source&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;) &lt;BR&gt;- When  asked about class balance, they said they had no plans for any major changes to  classes. (4) &lt;BR&gt;- Future hero classes could be Demon Hunter, Arch Mage, and  Blademaster. (1) &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Leveling&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;- &lt;SPAN  style="COLOR: #0000ff"&gt;Current plans are for a pre-expansion change to the  experience curve and gain.&lt;/SPAN&gt; (&lt;A class=fsbcode_url  title=http://forums.worldofwarcraft.com/thread.html?topicId=1230554228&amp;amp;pageNo=1&amp;amp;sid=1#12  href="http://forums.worldofwarcraft.com/thread.html?topicId=1230554228&amp;amp;pageNo=1&amp;amp;sid=1#12"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Source&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;) &lt;BR&gt;-  Levels between 20 and 60 are going to have the experience required per-level  reduced, and the experience rewarded by quests is being increased by around 30%.  (3) &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Heroic Badges&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;- In addition to the new  items added in 2.3 to the heroic badges vendor, Blizzard might add new armor  sets to that vendor. (3) &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Flying Mount Level&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;-  &lt;SPAN style="COLOR: #0000ff"&gt;From a design standpoint, we don't want people to  just fly over continent and skip things when they are leveling up. Instead we  want people to explore and experience the environment around them when they  first reach the shores of Northrend. You will walk (or ride) from one quest to  another as the zones unfold before you instead of just flying over it without  batting an eye. At some point though you will definitely be able to fly in  Northrend. We are currently thinking around &lt;STRONG&gt;level 78&lt;/STRONG&gt;, but  haven't made a final call on this yet.&lt;/SPAN&gt; (&lt;A class=fsbcode_url  title=http://forums.worldofwarcraft.com/thread.html?topicId=1230554758&amp;amp;pageNo=3&amp;amp;sid=1#52  href="http://forums.worldofwarcraft.com/thread.html?topicId=1230554758&amp;amp;pageNo=3&amp;amp;sid=1#52"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Source&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;)  &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Dustwallow Marsh&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;- A new goblin town with  several new quests will be added to Dustwallow Marsh. (3)  &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;PvP&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;- A new PvP area called Lake Wintergrass  ('roughly the size of Westfall') will combine world PvP with the new siege  weapons and destructible buildings. The faction that controls this zone may  receive an effect that not only applies to the zone, but to the whole continent.  (4) &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Dungeons&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;&lt;U&gt;Sunwell Plateau&lt;/U&gt; (3) &lt;BR&gt;-  Sunwell Plateau will be released before the expansion "Wrath of the Lich King",  Tigole said its planned for a patch after Zul'Aman (so it might be 2.4 minimum  to get it). Sunwell Plateau is a new instance which can be found in Quel'Thalas  (forest region north of the continent of Lordaeron). The instance is divided in  2 parts, one of them is designed for a 25-man raid instance (said to be the most  diffcult in WoW, harder than Black temple), the other part is a 5-man instance  (Normal and Heroic Modes). &lt;BR&gt;&lt;BR&gt;&lt;U&gt;Zul'Aman&lt;/U&gt; &lt;BR&gt;- Zul'Aman will be  released as soon as voice chat comes off the PTR and will be after the next  patch before appearing on the PTRs. (&lt;A class=fsbcode_url  title=http://wow.incgamers.com/forums/showthread.php?t=402641  href="http://wow.incgamers.com/forums/showthread.php?t=402641"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Source&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;)  &lt;BR&gt;&lt;BR&gt;&lt;U&gt;Nexus&lt;/U&gt; (3) &lt;BR&gt;- Tigole talked about a new instance "Nexus"  located in Borean Tundra, it should be the first instance you will zone in when  entering Northrend by Borean Tundra; this instance will be divided into three  wings: &lt;BR&gt;* A 5-man instance for level 70-71 called Ice Caverns &lt;BR&gt;* A level  80 instance &lt;BR&gt;* A 25-man raid instance where you will encounter Malygos (the  blue dragon), that instance is located at a rift in the sky &lt;BR&gt;&lt;BR&gt;&lt;U&gt;Caverns  of Time: Stratholme&lt;/U&gt; (1) &lt;BR&gt;- There will be a new Caverns of Time instance:  Stratholme, which one will be a level 80 instance 5-man. You will travel to the  past before Arthas was corrupted and help him rid the city of demons and burn it  down. &lt;BR&gt;&lt;BR&gt;&lt;U&gt;Utgarde Keep&lt;/U&gt; (3) &lt;BR&gt;- Utgarde Keep which is located in  Howling Fjord, will be a winged dungeon with two instances: the first wing is a  level 70 instance for players to level up in (we already know about that one)  and the second wing for level 80 players is called "Utgarde Pinnacle". Both  instances will have Normal and Heroic modes. &lt;BR&gt;&lt;BR&gt;&lt;U&gt;Naxxramas&lt;/U&gt; (5) &lt;BR&gt;-  Tigole confirmed than Naxxramas will be retuned to be 25-man raid instance in  Northrend, also he said it will be the first 25 player raid instance in the next  expansion. They want as many players as posible to have a chance to see one of  the best instances so far. Some encounters will be reworked to adapt them to a  25-man raid. &lt;BR&gt;- Tigole said: &lt;BR&gt;* They have plans to reuse Tier 3 with  updated stats &lt;BR&gt;* The Ashbringer story would definitely continue in WotLK  &lt;BR&gt;* They're still undecided on Atiesh &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Professions&lt;/STRONG&gt;  &lt;BR&gt;&lt;BR&gt;&lt;U&gt;Inscription&lt;/U&gt; (3) &lt;BR&gt;- The Inscription profession will do more  than increases effectiveness of spells and abilities. Tigole said the team  working on it wish for Inscription to be more versatile such as increasing more  elements like range, duration (for example: Frost Nova having a wider radius).  &lt;BR&gt;&lt;BR&gt;&lt;U&gt;Woodworking&lt;/U&gt; (3) &lt;BR&gt;- Blizzard is considering a Woodworking  profession, it will allow Hunters to create their own arrows.  &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;&lt;U&gt;Classes&lt;/U&gt;&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Death Knight&lt;/STRONG&gt;  &lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Death Knight requirements&lt;/STRONG&gt;: According to Tigole, you  won't need to be level 80 to unlock the Death Knight, it would rather be between  level 55 and 60. Players can then create their Death Knights and have to go  through a trial in order to be able to play their Death Knights. &lt;BR&gt;&lt;BR&gt;-  &lt;STRONG&gt;Death Knight's resourcing system (Runes)&lt;/STRONG&gt;: Runes are engraved by  the Death Knight into his weapon (sword or axe). There will be three different  kind of runes: Unholy, Blood and Frost. The Death Knight will obtain various  abilities, depending on how the DK combines the runes, the number of runes than  you can combine is limited to six (for example: 2 of every rune type or 4 Unholy  and 2 Blood runes type), you can change your rune combination to change your  playstyle/role (Tank, Dps or PvP combination mixing both with less power). Upon  using his abilities, the DK consumes his runes. One DK skill example using  runes: a DK skill called "Army of the Dead", which summons Ghouls, requires  Blood and Unholy rune types, therefore you would not be able to use this ability  with only Frost runes carved into your weapon. &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Hunter&lt;/STRONG&gt;  &lt;BR&gt;&lt;BR&gt;- Blizzard is considering a Woodworking profession (hunters will be able  to create their own arrows),and a Mortal Strike-like shot that will reduce  healing effectiveness on the target of the shot (the purpose of this idea is to  increase the desirability of hunters in arena). (3)  &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Priest&lt;/STRONG&gt; &lt;BR&gt;&lt;BR&gt;- In the playable Wotlk demo at Games  Convention, the priest spell "Pain Suppression" has been changed, the cooldown  has been reduced to 1 minute and you can cast it on a friendly target up to a  20yards range. (&lt;A class=fsbcode_url  title=http://boards.worldofraids.com/topic-6747-1.html  href="http://boards.worldofraids.com/topic-6747-1.html"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Source&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;) &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-2355885579304435499?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/2355885579304435499/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=2355885579304435499' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/2355885579304435499'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/2355885579304435499'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/08/games-convention-infos-wrap-up.html' title='Games Convention Infos Wrap-up'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-4633174674521962426</id><published>2007-08-28T12:00:00.000-07:00</published><updated>2007-08-28T11:58:26.591-07:00</updated><title type='text'>Another batch of Wrath infos from Leipzig: Tigole interviewed by Curse</title><content type='html'>&lt;SPAN style="COLOR: #0000ff"&gt;Jeff "Tigole" Kaplan&lt;/SPAN&gt;  revealed some new things during the &lt;A class=fsbcode_url  title=http://events.curse.com/leipzig2007/articles/details/2842/  href="http://events.curse.com/leipzig2007/articles/details/2842/"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Curse  interview&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;:&lt;BR&gt;&lt;BR&gt;- Utgarde Keep which is located in Howling  Fjord, will be a winged dungeon with two instances: the first wing is a level 70  instance for players to level up in (we already know about that one) and the  second wing for level 80 players is called "Utgarde Pinnacle". Both instances  will have Normal and Heroic modes.&lt;BR&gt;&lt;BR&gt;- The Inscription profession will do  more than increases effectiveness of spells and abilities. Tigole said the team  working on it wish for Inscription to be more versatile such as increasing more  elements like range, duration (for example: Frost Nova having a wider  radius).&lt;BR&gt;&lt;BR&gt;- About the &lt;A class=fsbcode_url  title=http://forums.worldofwarcraft.com/thread.html?topicId=1230554228&amp;amp;pageNo=1&amp;amp;sid=1#12  href="http://forums.worldofwarcraft.com/thread.html?topicId=1230554228&amp;amp;pageNo=1&amp;amp;sid=1#12"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;increased leveling  curve&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;, Tigole explained a bit more : Levels between 20 and  60 are going to have the experience required per-level reduced, and the  experience rewarded by quests is being increased by around 30%.&lt;BR&gt;&lt;BR&gt;- Finally  they talked about Hunters, Blizzard is considering a Woodworking profession  (hunters will be able to create their own arrows),and a Mortal Strike-like shot  that will reduce healing effectiveness on the target of the shot (the purpose of  this idea is to increase the effectiveness of hunters in arena). These are just  ideas from the team though, it might not go live.&lt;BR&gt;&lt;BR&gt;&lt;A class=fsbcode_url  title=http://events.curse.com/leipzig2007/articles/details/2842/  href="http://events.curse.com/leipzig2007/articles/details/2842/"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Video of this interview by  Curse&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;&lt;BR&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-4633174674521962426?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/4633174674521962426/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=4633174674521962426' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4633174674521962426'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/4633174674521962426'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/08/another-batch-of-wrath-infos-from.html' title='Another batch of Wrath infos from Leipzig: Tigole interviewed by Curse'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-7053837026095360881</id><published>2007-08-28T11:57:00.000-07:00</published><updated>2007-08-28T11:55:38.572-07:00</updated><title type='text'>Sunwell Plateau confirmed and New Worldofthelichking instance "Nexus"</title><content type='html'>A french news team &lt;A class=fsbcode_url  title=http://www.mondespersistants.com/news/8914/world-of-warcraft/Games-Convention-petit-point-grosses-informations.html  href="http://www.mondespersistants.com/news/8914/world-of-warcraft/Games-Convention-petit-point-grosses-informations.html"  target=_blank&gt;&lt;STRONG&gt;&lt;FONT color=#ff5511&gt;Mondes Persistants&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt;  had the opportunity to interview &lt;SPAN style="COLOR: #0000ff"&gt;Jeff "Tigole"  Kaplan&lt;/SPAN&gt; yesterday (a video is on the way) during the Games Convention, and  they were lucky enough to obtain new infos (not revealed yet) which are the  following: &lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Sunwell Plateau will be released before the  expansion&lt;/STRONG&gt; "Wrath of the Lich King", Tigole said its planned for  &lt;STRONG&gt;a patch after Zul'Aman&lt;/STRONG&gt; (so it might be 2.4 minimum to get it).  Sunwell Plateau is a new instance which can be found in Quel'Thalas (forest  region north of the continent of Lordaeron). The instance is &lt;STRONG&gt;divided in  2 parts&lt;/STRONG&gt;, one of them is designed for a &lt;STRONG&gt;25-man raid&lt;/STRONG&gt;  instance (said to be the most diffcult in WoW, harder than Black temple), the  other part is a &lt;STRONG&gt;5-man instance&lt;/STRONG&gt;. &lt;BR&gt;&lt;BR&gt;- Tigole talked about a  new instance "Nexus" located in Borean Tundra, it should be the first instance  you will zone in when entering Northrend by Borean Tundra; this instance will be  divided into &lt;STRONG&gt;several wings&lt;/STRONG&gt; and the &lt;STRONG&gt;hardest wing is  designed for a 25-man raid&lt;/STRONG&gt;. Nexus (thats the name of this new wotlk  instance) is located at the top of a mountain, and you will encounter &lt;A  class=fsbcode_url title=http://www.wowwiki.com/Malygos  href="http://www.wowwiki.com/Malygos" target=_blank&gt;&lt;STRONG&gt;&lt;FONT  color=#ff5511&gt;Malygyos&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/A&gt; in it, the blue dragon. &lt;BR&gt;&lt;BR&gt;A  video of this interview is on they way, which one contains what we talked about  in this news and some more new stuff about Wrath of the Lich King.  &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-7053837026095360881?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/7053837026095360881/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=7053837026095360881' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/7053837026095360881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/7053837026095360881'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/08/sunwell-plateau-confirmed-and-new.html' title='Sunwell Plateau confirmed and New Worldofthelichking instance &quot;Nexus&quot;'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8011507343596063760.post-2420020623029164045</id><published>2007-08-28T11:52:00.000-07:00</published><updated>2007-08-28T11:51:24.420-07:00</updated><title type='text'>Tigole interview during Games Convention: new infos</title><content type='html'>&lt;A  class=fsbcode_url  title=http://www.buffed.de/features/1471/wow-wrath-of-the-lich-king-cg-interview  href="http://www.buffed.de/features/1471/wow-wrath-of-the-lich-king-cg-interview"  target=_blank&gt;Buffed.de&lt;/A&gt; interviewed Jeff "Tigole" Kaplan at the Games  Convention in Leipzig, and here are the most interesting infos : &lt;BR&gt;&lt;BR&gt;&lt;BR&gt;-  There will be a new &lt;STRONG&gt;Caverns of Time instance: Stratholme&lt;/STRONG&gt;, which  one will be a &lt;STRONG&gt;level 80 instance 5-man&lt;/STRONG&gt;. &lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Death  Knight requirements&lt;/STRONG&gt;: According to Tigole, you won't need to be level 80  to unlock the Death Knight, it would rather be between level 55 and 60. Players  can then create their Death Knights and have to go through a trial in order to  be able to play their Death Knights. &lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Death Knight's resourcing  system (Runes)&lt;/STRONG&gt;: Runes are engraved by the Death Knight into his weapon  (sword or axe). There will be three different kind of runes: Unholy, Blood and  Frost. The Death Knight will obtain various abilities, depending on how the DK  combines the runes, the number of runes than you can combine is limited to six  (for example: 2 of every rune type or 4 Unholy and 2 Blood runes type), you can  change your rune combination to change your playstyle/role (Tank, Dps or PvP  combination mixing both with less power). Upon using his abilities, the DK  consumes his runes. One DK skill example using runes: a DK skill called "Army of  the Dead", which summons Ghouls, requires Blood and Unholy rune types, therefore  you would not be able to use this ability with only Frost runes carved into your  weapon. &lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Future hero classes&lt;/STRONG&gt; could be &lt;STRONG&gt;Demon  Hunter&lt;/STRONG&gt;, &lt;STRONG&gt;Arch Mage&lt;/STRONG&gt;, and &lt;STRONG&gt;Blademaster&lt;/STRONG&gt;.  &lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Interview translated by Neko&lt;/STRONG&gt; (the most relevant  parts) &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;buffed:&lt;/STRONG&gt; We already heard a lot of things about  Wrath of the Lich King at BlizzCon. Any news since then?  &lt;BR&gt;&lt;STRONG&gt;Jeff:&lt;/STRONG&gt; &lt;SPAN style="COLOR: #0000ff"&gt;There are a couple of  things we haven't talked about at BlizzCon, such as the new "Caverns of  Time"-Instance Stratholme. We wanted to get back to the CoT-concept as it was  one of the coolest things added to WoW recently. We also want to pursue what the  Bronze Dragonflight is up to. We seek to show you the greatest moments of  Warcraft history, and now we picked Stratholme. Many hardcore WoW players are  fans of the old Stratholme-instance, while Warcraft 3 players know Stratholme  from the single player mission, in which the player controls Arthas, burning  buildings, killing the residents and fighting the Dreadlord Mal'Ganis. In WotLK  you will have the opportunity to battle alongside Arthas before he turned into  what he is now. You will "cleanse" Stratholme und burn it down!&lt;/SPAN&gt;  &lt;BR&gt;&lt;BR&gt;[...] &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;Jeff:&lt;/STRONG&gt; &lt;SPAN  style="COLOR: #0000ff"&gt;Stratholme is going to be designed for a group of 5 level  80 characters. We don't want players to visit CoT - Stratholme during leveling,  but to return when they hit 80.&lt;/SPAN&gt; &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;buffed:&lt;/STRONG&gt; A  question regarding the new hero class, the Death Knight: players will encounter  Arthas during levelling more than once, for example in the Caverns of Time.  Where else? &lt;BR&gt;&lt;STRONG&gt;Jeff:&lt;/STRONG&gt; &lt;SPAN style="COLOR: #0000ff"&gt;CoT -  Stratholme will not be part of unlocking the DK. The Death Knight is going to be  a complete new gaming experience. They start with a level much higher than  regular characters, supposedly level 55-60. This has yet to be determined. We  are going to explain exactly how your Death Knight will be able to elude the  influence of the Lich King, this development will be completely independent from  the new Caverns of Time.&lt;/SPAN&gt; &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;buffed:&lt;/STRONG&gt; Did you already  decide which race the playable Death Knight is going to be once a player unlocks  it? For example, if your original character is a gnome, will the DK be one, too?  &lt;BR&gt;&lt;STRONG&gt;Jeff:&lt;/STRONG&gt; &lt;SPAN style="COLOR: #0000ff"&gt;Yes, we already have  decided on that. But don't be surprised if we change our mind. You know, game  designing is a very flexible matter. At the moment, any class can be a Death  Knight, including gnomes. We reconsidered a couple of things since BlizzCon.  Players probably don't have to be level 80 to unlock the Death Knight, the class  will be accessible earlier. Powerleveling to level 80 in order to get to play  the Death Knight as soon as possible is no fun and makes people rush through the  game. We do have a lot of ideas regarding this topic. We haven't decided yet,  but maybe the DK will be unlockable between level 55 and 60. Players can then  create their Death Knights and have to go through a trial in order to be able to  play their DKs.&lt;/SPAN&gt; &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;buffed:&lt;/STRONG&gt; But the newly created  level 55 to 60 character will not become a Death Knight, or will it?  &lt;BR&gt;&lt;STRONG&gt;Jeff:&lt;/STRONG&gt; &lt;SPAN style="COLOR: #0000ff"&gt;The original character  will not become a Death Knight. Many characters are named according to their  class&lt;/SPAN&gt; &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;buffed:&lt;/STRONG&gt; Can you give us a bit of detail of  the Death Knight's abilities? &lt;BR&gt;&lt;STRONG&gt;Jeff:&lt;/STRONG&gt; &lt;SPAN  style="COLOR: #0000ff"&gt;Of course. The Death Knight's resource is based on runes.  We at Blizzard concentrate our efforts on making every single class as unique as  possible. Best examples for this are the Rogue- and Warrior-classes. The Rogue  uses energy and combo points while the Warrior generates rage - two things that  differ greatly. When we designed the Death Knight we wanted it to be  considerably different from the other classes. The DK will be able to carve  runes into his weapon, which can either be a sword or an axe. There will be  three different kind of runes: Unholy, Blood and Frost. Different combinations  of a total of 6 runes yield different results. For example, you could use two of  each type of rune, or you could use four unholy runes and two blood runes,  because you want to tank with your Death Knight.. By using his abilities the  Death Knight uses up the runes. For example, the Death Knight has a skill called  "Army of the Dead", which summons Ghouls. This skill requires Blood and Unholy  rune types. Thus, you would not be able to use this ability with only Frost  runes carved into your weapon. We also designed a pretty cool system that makes  the runes on your weapon flash up when changing your combination of  runes.&lt;/SPAN&gt; &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;buffed:&lt;/STRONG&gt; The final question: The Death  Knight is but the first of the new hero classes. Which other heroes would you  like to see introduced to the game? &lt;BR&gt;&lt;STRONG&gt;Jeff:&lt;/STRONG&gt; &lt;SPAN  style="COLOR: #0000ff"&gt;My favorite? That's hard to say, I guess the Demon Hunter  would be pretty cool, as would the Archmage be...&lt;/SPAN&gt;  &lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;buffed:&lt;/STRONG&gt; (whispering) Blademaster!  &lt;BR&gt;&lt;STRONG&gt;Jeff:&lt;/STRONG&gt; (&lt;SPAN style="COLOR: #0000ff"&gt;laughs) There's plenty  of options, the fantastic Blademaster being one of them. We did a lot of  brainstorming and also thought about classes that weren't present in Warcraft 3.  However, we will go step by step and first of all introduce the Death Knight  with Wrath of the Lich King. Then we'll see what's up next.&lt;/SPAN&gt; &lt;BR&gt; &lt;DIV&gt;&lt;FONT face=Arial size=2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8011507343596063760-2420020623029164045?l=warcraftlatest.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://warcraftlatest.blogspot.com/feeds/2420020623029164045/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8011507343596063760&amp;postID=2420020623029164045' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/2420020623029164045'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8011507343596063760/posts/default/2420020623029164045'/><link rel='alternate' type='text/html' href='http://warcraftlatest.blogspot.com/2007/08/tigole-interview-during-games.html' title='Tigole interview during Games Convention: new infos'/><author><name>toninu</name><uri>http://www.blogger.com/profile/16374303832489033710</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.petngarden.com/ninu1.gif'/></author><thr:total>0</thr:total></entry></feed>
